Analyse- Pacage ELITE

Analyse Rough-Cut PREMIUM

The analysis Rough-Cut PREMIUM is a refinement of the expression “PROFESSIONAL”. The original variant already made it possible to derive very detailed tactical insights from a game or to discover developments within a period of time. ARC PREMIUM gives coaches and analysts even greater insight into the complicated mechanisms on the field. Here we have prepared 14 main categories and 332 subcategories.

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Our analysis system, which has influenced all product content on the one hand, but has also shaped the entire analysis methodology, is always regarded as the technical basis and qualitative unique selling point. On the basis of this meritorical basis, the tagging system was also designed and worked out down to the last detail.

Our team of trained analysts combines theoretical knowledge with practical implementation skills, which guarantees high quality with uniformly structured match situations, data and evaluations.

Detailed evaluations will soon be made available in the form of reports:

Short-term follow-up (based on a single game)

  • TACTICAL BEHAVIOR REPORT

medium- / long-term follow-up (based on several matches – several times per season)

  • TACTICAL & DATA REPORT

medium/long-term preparation (using several games – before each match day)

  • TACTICAL & DATA PRE-MATCH-REPORT

Explanation of the analysis structure:

own analysis
own analysis

short term (one game)

  • Implementation of the game system
  • tactical moves under predefined conditions
  • the system-related team tactical behaviour

 

long-term (several games)

  • system-related team tactical development
  • development of the team in many areas
  • positive and negative tendencies in team-tactical behaviour
opponent analysis
opponent analysis

short term (one game)

  • Define style of play
  • classify the team-tactical behavior
  • Simulate behaviour in concrete categories of match situations

long-term (several games)

  • Development of the opposing team in view
  • Recognise patterns in the game
  • Identify strengths and weaknesses
GOAL / OPPOSITION GOAL
GOAL / OPPOSITION GOAL
  • QUALITY OF CHANCE
  • ORIGIN
  • SOLUTION
  • VARIANT
  • SET-PIECE
  • START OF FINAL PASS
  • CHANCE – LOCATION
CHANCE / CHANCE ALLOWED
CHANCE / CHANCE ALLOWED
  • QUALITY OF CHANCE
  • ORIGIN
  • SOLUTION
  • VARIANT
  • SET-PIECE
  • START OF FINAL PASS
  • CHANCE – LOCATION
BUILD UP PLAY
BUILD UP PLAY
  • TACTICAL CONTEXT
  • START OF ACTION
  • POSSESSION NUMBER.
  • SHAPE DEFINITION
  • OPPOSITION SHAPE
  • OWN TEAM SHAPE
  • DEFENSIVE REACTION OF OPPONENT
  • TIME TO ACTIVE REACTION
  • PLAYER – PUT UNDER PRESSURE
  • OFFENSIVE SOLUTION OWN TEAM
  • TEMPO 1st PHASE OF ACTION
  • TEMPO 2nd PHASE OF ACTION
  • TEMPO 3rd PHASE OF ACTION
  • COURSE OF ACTION – SECTORS
  • THROUGH-BALL – START/END
  • END OF ACTION
  • OUTCOME/EVALUATION
CONTER
CONTER
  • TACTICAL CONTEXT
  • START OF ACTION
  • POSSESSION
  • SHAPE
  • OPPOSITION SHAPE
  • OWN TEAM SHAPE
  • DEFENSIVE REACTION OF OPPONENT
  • TIME TO ACTIVE REACTION
  • OFFENSIVE SOLUTION OWN TEAM
  • TEMPO 1st PHASE OF ACTION
  • TEMPO 2nd PHASE OF ACTION
  • THROUGH-BALL – START/END
  • END OF ACTION
  • OUTCOME/EVALUATION
BUILD UP + COUNTER
BUILD UP + COUNTER
  • TACTICAL CONTEXT
  • TACTICAL CONTEXT
  • INCISIVE PASS – END
  • START OF COUNTER (LOCATION)
COUNTER + BUILD UP
COUNTER + BUILD UP
  • START OF COUNTER (LOCATION)
  • END OF COUNTER (LOCATION)
  • END OF TRANSFORMATION
DEFENSIVE BEHAVIOUR
DEFENSIVE BEHAVIOUR
  • TACTICAL CONTEXT
  • START OF ACTION
  • DEFENSIVE ACTION NUMBER .
  • OFFENSIVE SHAPE
  • STRUCTURAL SOLUTION OF OPPONENT
  • OPPOSITION SHAPE
  • OWN TEAM SHAPE
  • DEFENSIVE SOLUTION OWN TEAM – 1st PHASE OF ACTION
  • TIME TO ACTIVE REACTION
  • OPPOSITION PLAYER – PUT UNDER PRESSURE
  • OFFENSIVE SOLUTION OF OPPONENT
  • GOAL-KICK
  • OUTCOME 1st PHASE
  • SOLUTION 1st PHASE
  • TIME TO ACTIVE REACTION (2nd PHASE)
  • OUTCOME 2nd PHASE
  • OWN TEAM SHAPE – 3rd PHASE
  • SOLUTION 3rd PHASE
  • TIME TO ACTIVE REACTION (3rd PHASE)
  • OUTCOME 3rd PHASE
  •   END OF ACTION
CORNER OFFENSIVE / DEFENSIVE
CORNER OFFENSIVE / DEFENSIVE
  • SIDE – EXECUTION
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OWN PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • TYPE OF DEFENDING
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
  • SIDE – EXECUTION
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OWN PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • TYPE OF DEFENDING
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
FREE KICK OFFENSIVE / DEFENSIVE
FREE KICK OFFENSIVE / DEFENSIVE
  • FREE-KICK – TYPE
  • PLACE OF EXECUTION
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – WALL
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OWN PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
  • TYPE OF DEFENDING
  • OFFSIDE TRAP
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
  • OFFENSIVE SOLUTION
  • DIRECTION OF CROSS
  • TYPE OF CROSS
  • INDIRECT FREE-KICK – AIM OF CROSS
  • COMBINATION PLAY
  • OUTCOME
THROW-IN
CARDS
  • PLACE OF EXECUTION
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OWN PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – OUTSIDE PENALTY AREA
  • NUMBER OF DEFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
  • TYPE OF DEFENDING
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – NEAR TO TAKER
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – PENALTY AREA
  • NUMBER OF OFFENSIVE OUTFIELD PLAYERS – HALF-WAY LINE
  • AIM OF THROW-IN
  • COMBINATION PLAY
CARDS
CARDS
  • TYPE
CORNER OFFENSIVE / DEFENSIVE
CORNER OFFENSIVE / DEFENSIVE

If you are interested we can happily send over a detailed handbook in PDF format. Just drop us an e-mail at analyse@die-ligen.de